Set 10 Multiplication Practice 6,7,8,9
Students know the commutative property of multiplication so many of these facts should already be known facts. Unknown facts students should be able to use the ones they know to strategise the ones they don’t.
- The Six Trek: A game to practice recall of multiplication by 6 with students making the choices of how to navigate the board to their best advantage.
- Rugby Seven: Students should be on the way to recall of the seven times table but may use x5 + x2 as a strategy.
- Wilkie Eight’s: Students should be beginning to use recall of the eight times table but may use double the fours or x5 + x3 as a strategy.
- Dressed up to the Nines: Students should be beginning to use recall of the nine times table but may use the tens take away a group as a strategy.